3/25/2023 0 Comments Project triangle strategy medinaWith two paths to choose from, you can see who is voting for what path and who still remains undecided. Just as you build up Serenao's principles, every ally will have their own convictions that will guide them to vote in a certain way. In a later chapter in the demo, you encounter a Voting scene where the direction of the story is determined by the overall consensus of your party. Alongside these subtler choices, there are points where a big decision has to be made that will change the path you're on. The response you make can influence how the world views Serenoa, and may affect who will come to join your cause in the future. It's here that the Scales of Conviction first come into play.Īfter speaking with one of my allies, I'm presented with three responses to choose from which are seemingly tied to the guiding convictions. Prior to the first battle, I get to speak to some of the members of my party and gather items dotted around the area. While it's not as character-driven in the same way as Fire Emblem: Three Houses is, in between the battles and story cutscenes, you'll have the chance to gather information, check on your allies, and examine the surrounding terrain ahead of any fights in what's known as the 'Exploration phase'. Utility, Morality, and Liberty are the three guiding convictions in the world of Norzelia, and every time you make a decision or choose a response, you will deepen Serenoa's convictions. Prior to the first battle, you're introduced to a feature known as the Scales of Conviction. The combat system shows a lot of promise, but there's another feature in Project Triangle Strategy that's far more engrossing to me. At the end of each turn, you also decide which direction a character is facing, which is equally important since enemies can also move behind you to take advantage of the same attack and defense modifiers that you can. Attacking an enemy from high ground can also make a move more powerful and certain battlefields also feature environmental elements you can use to get a one-up over your enemies, so it pays to move your units to advantageous spots. In Project Triangle Strategy, delivering a blow to an enemy from behind is more effective, since you deal critical backstab damage. Various unit types, each equipped with a variety of unique skills, are under your command, and how and where you position them plays a big part in your success. With a grid-based layout and turn-based format, the battles will instantly feel familiar to you if you've tucked into any of the aforementioned strategy games. Of course, the level of difficulty makes sense for the demo, to give players a real taste of the level of challenge it can present you with, but it does leave me wondering what settings will be available in the full release and if there will be options that might make it more open to newcomers. As much as I'm a fan of strategy games, I can often find myself getting stuck during an especially challenging battle, which is why I really appreciated the more forgiving difficulty settings in Fire Emblem: Fates and Three Houses. You play as a newly appointed Lord called Serenoa who fights alongside Prince Roland, and it's not long before you're presented with your first battle.īefore you get stuck into any of the action, the demo also establishes that the battles have been "ramped up in difficulty" to allow you to "fully experience the depth of the combat system in a limited number of stages". As it begins in chapter 6, I admittedly find it a little overwhelming to follow, but I do glean that different nations are vying for power, not unlike Three Houses, and all of the powers at play have vested interests of their own. Within the first few minutes, scores of names are thrown at you as a narrator explains that three main powers reign over the continent of Norzelia. Still, whether you're a Fire Emblem fan like me or just fond of the strategy genre in general, Project Triangle Strategy holds a lot of promise and ticks a lot of very good boxes.įrom the off, the demo notifies you that you're about to be thrown into the middle of the game, so you might not truly grasp what's going on. I've since played through the demo a few times, and I've already found a lot to love about Square Enix's strategy RPG… but there are some aspects that give me a moment's pause. After seeing a brief glimpse of Project Triangle Strategy in the most recent Nintendo Direct, I was all too keen to jump right in and check it out for myself.
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